Trò chơi điện tử trong C # với phiên bản mới

1 namespace pong
2 {
3     
partial class Form1
4     {

5         ///
<summary>
6         ///
Required designer variable.
7         ///
</summary>
8         
private System.ComponentModel.IContainer components = null;
9
10         ///
<summary>
11         ///
Clean up any resources being used.
12         ///
</summary>
13         ///
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
14         
protected override void Dispose(bool disposing)
15         {
16             
if (disposing && (components != null))
17             {
18                 components.Dispose();
19             }
20             
base.Dispose(disposing);
21         }
22
23         
#region Windows Form Designer generated code
24
25         ///
<summary>
26         ///
Required method for Designer support - do not modify
27         ///
the contents of this method with the code editor.
28         ///
</summary>
29         
private void InitializeComponent()
30         {
31             
this.components = new System.ComponentModel.Container();
32             System.ComponentModel.ComponentResourceManager resources =
new System.ComponentModel.ComponentResourceManager(typeof(Form1));
33             
this.timer1 = new System.Windows.Forms.Timer(this.components);
34             
this.points1 = new System.Windows.Forms.Label();
35             
this.points2 = new System.Windows.Forms.Label();
36             
this.pause_txt = new System.Windows.Forms.Label();
37             
this.paddle = new System.Windows.Forms.PictureBox();
38             
this.paddle2 = new System.Windows.Forms.PictureBox();
39             
this.ball = new System.Windows.Forms.PictureBox();
40             ((System.ComponentModel.ISupportInitialize)(
this.paddle)).BeginInit();
41             ((System.ComponentModel.ISupportInitialize)(
this.paddle2)).BeginInit();
42             ((System.ComponentModel.ISupportInitialize)(
this.ball)).BeginInit();
43             
this.SuspendLayout();
44             
//
45             
// timer1
46             
//
47             
this.timer1.Enabled = true;
48             
this.timer1.Interval = 10;
49             
this.timer1.Tick += new System.EventHandler(this.moveBall);
50             
//
51             
// points1
52             
//
53             
this.points1.AutoSize = true;
54             
this.points1.ForeColor = System.Drawing.Color.White;
55             
this.points1.Location = new System.Drawing.Point(2, 5);
56             
this.points1.Name = "points1";
57             
this.points1.Size = new System.Drawing.Size(48, 13);
58             
this.points1.TabIndex = 3;
59             
this.points1.Text = "Player: 0";
60             
//
61             
// points2
62             
//
63             
this.points2.AutoSize = true;
64             
this.points2.ForeColor = System.Drawing.Color.White;
65             
this.points2.Location = new System.Drawing.Point(2, 22);
66             
this.points2.Name = "points2";
67             
this.points2.Size = new System.Drawing.Size(41, 13);
68             
this.points2.TabIndex = 4;
69             
this.points2.Text = "CPU: 0";
70             
//
71             
// pause_txt
72             
//
73             
this.pause_txt.AutoSize = true;
74             
this.pause_txt.ForeColor = System.Drawing.Color.White;
75             
this.pause_txt.Location = new System.Drawing.Point(120, 115);
76             
this.pause_txt.Name = "pause_txt";
77             
this.pause_txt.Size = new System.Drawing.Size(43, 13);
78             
this.pause_txt.TabIndex = 5;
79             
this.pause_txt.Text = "Paused";
80             
//
81             
// paddle
82             
//
83             
this.paddle.Image = ((System.Drawing.Image)(resources.GetObject("paddle.Image")));
84             
this.paddle.Location = new System.Drawing.Point(99, 231);
85             
this.paddle.Name = "paddle";
86             
this.paddle.Size = new System.Drawing.Size(75, 23);
87             
this.paddle.TabIndex = 6;
88             
this.paddle.TabStop = false;
89             
//
90             
// paddle2
91             
//
92             
this.paddle2.Image = ((System.Drawing.Image)(resources.GetObject("paddle2.Image")));
93             
this.paddle2.Location = new System.Drawing.Point(91, 16);
94             
this.paddle2.Name = "paddle2";
95             
this.paddle2.Size = new System.Drawing.Size(75, 23);
96             
this.paddle2.TabIndex = 7;
97             
this.paddle2.TabStop = false;
98             
//
99             
// ball
100             
//
101             
this.ball.Image = ((System.Drawing.Image)(resources.GetObject("ball.Image")));
102             
this.ball.Location = new System.Drawing.Point(124, 105);
103             
this.ball.Name = "ball";
104             
this.ball.Size = new System.Drawing.Size(23, 23);
105             
this.ball.TabIndex = 8;
106             
this.ball.TabStop = false;
107             
//
108             
// Form1
109             
//
110             
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
111             
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
112             
this.BackColor = System.Drawing.Color.Black;
113             
this.ClientSize = new System.Drawing.Size(292, 266);
114             
this.Controls.Add(this.paddle2);
115             
this.Controls.Add(this.paddle);
116             
this.Controls.Add(this.pause_txt);
117             
this.Controls.Add(this.points2);
118             
this.Controls.Add(this.points1);
119             
this.Controls.Add(this.ball);
120             
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
121             
this.KeyPreview = true;
122             
this.Name = "Form1";
123             
this.Text = "Pong #";
124             
this.Click += new System.EventHandler(this.pause);
125             
this.ResizeEnd += new System.EventHandler(this.movePaddles);
126             ((System.ComponentModel.ISupportInitialize)(
this.paddle)).EndInit();
127             ((System.ComponentModel.ISupportInitialize)(
this.paddle2)).EndInit();
128             ((System.ComponentModel.ISupportInitialize)(
this.ball)).EndInit();
129             
this.ResumeLayout(false);
130             
this.PerformLayout();
131
132         }
133
134         
#endregion
135
136         
private System.Windows.Forms.Timer timer1;
137         
private System.Windows.Forms.Label points1;
138         
private System.Windows.Forms.Label points2;
139         
private System.Windows.Forms.Label pause_txt;
140         
private System.Windows.Forms.PictureBox paddle;
141         
private System.Windows.Forms.PictureBox paddle2;
142         
private System.Windows.Forms.PictureBox ball;
143     }
144 }


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